Story-led nights, timed visits, ticket choices
For haunted attractions, escape rooms and seasonal immersive events that need to turn a dark story into an enquiry, with room scenes, visit details, ticket routes and a closing booking form.

Switch devices, scroll the full page, or open the live demo. This is the exact layout, photos and sample text a new page starts with.
The headings are the demo's own sample text. Your brief, or the AI copy pass, replaces them; the structure stays.
Enter If You Dare
Enter If You Dare introduces the event; supply one photograph, an honest invitation line and a working destination for the Enter the House button.

The countdown sets urgency around a real deadline, so provide the correct event date, time and time zone it is counting towards.

A House Full of Secrets
A House Full of Secrets frames the visit’s premise; provide truthful house and room details that support the warning and story.

The Kitchen
The Kitchen gives visitors a chapter of the tour; supply three photographs and evidence for the 1921 supper story and its stated details.

Watch the Story
Watch the Story prompts visitors to engage with your narrative; provide the story material and one photograph that accurately represents it.

Nobody Has Lived Here Since 1968
Nobody Has Lived Here Since 1968 makes a historical claim; provide one photograph and evidence supporting the family history, dates and room narrative.

Forty-Five Minutes. No Turning Back
Forty-Five Minutes. No Turning Back explains attendance arrangements; provide accurate duration, check-in location, arrival time and maximum group size, and honour them.

Choose How Deep You Go
Choose How Deep You Go lets visitors compare nine ticket details; provide accurate tour times, dates, prices, tax treatment and reservation destinations.

The House Has Rules
The House Has Rules sets four conditions for attendance; provide one photograph and rules your staff can apply consistently during every visit.

They Made It Out
They Made It Out presents customer feedback; provide three photographs, genuine quotes and evidence supporting the 4.9 rating from 3,120 reviews.

You Made It Out
You Made It Out collects enquiries; provide one photograph, the form content and three listed booking details that your team can answer honestly.

Questions Before the Door Closes
Questions Before the Door Closes answers practical queries; provide one photograph, accurate Blackwood House address details and accordion answers kept up to date.

Haunted House Story is for a walk-through attraction or immersive night where people are buying more than an entry time. They are choosing to enter a place, follow its story and find out what waits inside. That makes it a better fit for a haunted house, scare maze, ghost walk, dark theatre event, candlelit museum night or story-led escape room than a general event page.
A generic event page can state a date and ask for an enquiry. It does not give the visit a setting. This template starts with “Enter If You Dare” and carries the visitor through the house, its rooms, its history, the practical details and the available ticket routes. The business needs a real premise behind that structure. The name of the place, its central mystery and the kind of experience guests will have should all be clear before the page is written.
The page is especially useful when a fixed season creates urgency. Its countdown gives the opening period a clear place near the start of the page. The closing form then gives interested visitors a way to enquire once they have seen the story, tour information, rules and questions.
The template has four colour schemes: Blood, Pumpkin, Wraith and Bone. Choose one that supports the story rather than trying to make every image match a theme. A candlelit museum evening may call for a different scheme from a scare maze, while the page structure remains the same.
Cormorant Garamond is the display face and Hanken Grotesk is the body face. The available pairings also include Oswald with Hanken Grotesk, and Playfair Display with Hanken Grotesk. The display type should suit the event name and its period or fictional setting. The body type needs to keep practical information such as times, rules and ticket distinctions easy to read.
The page needs 13 photographs. They appear in the hero, room chapter, story, legend, rules, reviews, booking and visit bands. Plan the shoot or image selection around those jobs. Do not use every image simply as decoration: each one should establish the setting, support a particular chapter, show an aspect of the visit or help visitors picture arrival.
Starting from this template costs no credits. Rewriting the copy with AI costs about 20 credits. A useful brief names the attraction, the season, the central story, the real location, the visit length, the opening dates and times, group limits, ticket options and the action the business wants visitors to take.
It should also say what must not be promised. If the event is eerie rather than frightening, say so. If a room is a fictional chapter rather than a physical room, explain that in the brief. Give the AI the actual rules and the questions guests ask most often, so the final enquiry and visit sections reflect the operation.
Write the core story first: the name of the place, why it matters and how each room or stop advances the experience. Prepare the opening date for the countdown, the real tour duration, arrival instructions, group limit and every ticket option. Confirm the location wording for the Visit band and write the rules in language a guest can follow before they attend.
Collect the 13 photographs with their page role in mind. Gather real guest quotes only if permission and wording are in place. Prepare answers for the accordion, particularly questions about visiting, timing and entry. Finally, decide what an enquiry through the form should lead to, so the business can respond consistently.
A ghost walk can keep the House and Legend structure but turn rooms into stops on the route. The practical section should focus on where the walk begins, how long it lasts and how the group moves through the area.
An escape room can make the story about the premise of the game. The Rooms band can hint at stages without revealing puzzles, while Tickets should distinguish any genuine game options or session types.
A candlelit museum night can use its collection, building history or a single historical figure as the legend. Replace horror-led wording with the actual atmosphere of the evening, and use the rules and visit answers to set expectations for the venue.
For a festive story rather than a dark seasonal one, see Christmas Village Story. For a Halloween event built around a party format, see Halloween Manor Party.
If the main purpose is a year-end celebration, New Year Party may be closer. For a page centred on time remaining until midnight, see New Year Countdown. Browse all relevant options in the events templates hub.
It opens in the editor with the layout, the photographs and the sample text you have just scrolled through. Starting from a theme costs no credits.